temp-title

  • fixation on erasing mediation but its actually hypermediation
  • appropriating the qualities of the previous media. In advertisement it empasises its improvement
  • multimedia, windows of mediums in mediums, vs ‘immersive real-time’
  • they’re essentially the same as we can never have an actually raw experience, always medjated mediated through the body
  • interactive hypertextual apps grouped as hypermedia - random access combination of text, motion, img etc
  • A “combination of random access with multiple media […] brought together in any combination. It is a medium that offers ‘random access’; it has no physical beginning, middle, or end” (Cotton & Oliver 1993)
  • Ted Nelson on hypertext
  • having a phone is a media experience, combi social media etc
  • splintered, fragmentary experience
  • ‘explore’ pc media but that’s not necessarily true, I find older people fear the device and don’t click around
  • living now often in several levels of mediation
  • close reading and distant reading, deep engagement
  • seeking refuge in chronology
  • desktop metaphor
  • even traditional photographic image is mediated through chemical process, and now digital mediation
  • in which ways are physical and digital mediation different? Can we imagine new forms of physical mediation? Is this any more desirable than digital mediation?
  • immediacy and authenticity , paint obscuring strokes
  • atomic or distinguishable whole
  • immediacy as illusion of non-illusion
  • obsession with the ‘real’ world, the most natural and raw
  • remediation is not chronological but it is genealogical - related by contexts and times but not progressive
  • partly obscured medium, acknowledge the medium for a different experience.
  • use the canvas to show you do exist as an artist - touch of the artist - ai now falsifies this though - cannibalistic media doesn’t necessarily deny its authorship and remove the the human element
  • maintaining an illusion, fabricated experience
  • the medium’s purpose is to disappear
  • immediacy - delays pull you further from connecting - but not necessarily true for all communications and situations in reality, some delays are real — j guess ita out of place delays and gaps