Making small games, which is fun in itself · Joys of Small Game Development

  • “What makes you smile?” ⤴️
  • “A game defines the terms of its own success.:” ⤴️
  • “Good is good enough.: Once you can consistently create games that satisfy you and feel genuinely good, you’re light-years ahead of many game developers.” ⤴️
  • “A game’s quality is independent from its emotional scope.:” ⤴️
  • “if you don’t believe small games can be good in the first place, all you’ll hear is a homework assignment you have to do before you can make the games you really care about.” ⤴️
  • “Minimize information presented to players, and ensure they can commence playing as soon as the game launches” ⤴️
  • “Pursuing small, specific goals in games also attracts a small, specific audience.” ⤴️