origins of modern luddism

  • big-tech
  • authorities
  • communities
  • on privacy-minded people spreading generalised tech-fear due to mixed messaging
  • smart devices always listening, internet of things encroaching where it isn’t needed or wanted
  • public humiliation, from ‘town square’ to reality shows to social media
  • work-from-home surveillance and other worker-productivity dystopias
  • ‘lobotomize your coffeemaker’
  • general luddism just changing with the generation’s current tech
  • this links to the horror and sci-fi genre tendencies across the decades of culturally impactful events and societal fears