better interfaces

  • interfaces driven by human need, hardware taking cultural-political stance, interface branch of tech-for good
  • organic connections through soft-body tech
  • consider combining epaper combined with efabric, and what it is that is useful about these new materialities, and looking into others
  • fabric environmental sensing and computing
  • E-textiles for assisted communication, extensible custom systems
  • interactive learning mediums through physically embodied tech
    • early years educational resources that are digitally enhanced, safe (and durable?)
  • interfaces developed through participatory methods
  • ux research to the extreme, from initial conception to continued testing and improvement
  • consider eg indie tech with considerable consumer participation